RNG? We’ve got LOTS of That!

Exploration is one of my favourite things in EVE – it’s not the only thing I enjoy, but it makes up a huge portion. Hacking & data sites are a part of that, and some days I have a big payoff (like the one above, it took me maybe 20 minutes) and other days it’s much quieter. I think that’s one of the reasons I like it – I never quite know what I’m going to be in store for. Yesterday was one of the best ISK runs I had done – in less than an hour I had looted over 180M ISK worth of items, all from a single C2 WH that I stumbled into – YAY!

After I travelled to a few more wormholes, but they were pretty busy so after scanning down the signatures I moved on. I come across all sorts of people, some are just doing anomalies, some are harvesting, others are looking for a fight. I like that there are very different methods of gameplay available to everyone.

I’ve stopped trying to chase the meta when it comes to the Capsuleer Day event – it’s just not fun. I did get a few prizes from it at least, but unless you’re buying the materials and a lot of time to work up the ranks, I just find it to be too much work vs. time vs. fun. The daily log in bonuses have been nice at least.

As always, fly your way! o7

Suitcase Challenge Day 5: Let’s Eat Pi

Today I learned you can set up PI while cloaked in an Epithal – interesting! I’ll probably upgrade this to a blockade runner down the road, but for now I think it should work for what I’m doing. I set up four production planets, a factory planet, and a spare one for resources. I do have two other alts who are trained in PI that I might haul out here, but they’d also need to add cloaking to their list of skills, and that one takes a bit of time. Or, I could just be brave and attempt this mission uncloaked! Which sort of seems like it would be a death sentence. I’m hoping to collect PI each day, and run it through to highsec once a week. It will of course depend on where the HS entrance is and what’s going on, and all that good stuff.

For anyone else who is attempting to set up PI in a WH that they don’t ‘own’ I have one bit of advice – check out the POCO first to see if you have access. There’s tons of these around but access is either limited, restricted, or 100% taxes. A lot are from abandoned corporations that are no longer active, too. You CAN blow up someone else’ POCO, but it takes forever, or you hire someone and that’s not cheap. Then you need to install your own POCO which is a whole other adventure. You CAN also technically jettison your items into space – but that has a few issues, number one, the amount of items you can send off at a time is limited. Number two, there is a 10% tax on this for every can you jettison. Keep in mind that you could also have your access removed. It might not be a bad idea to contact the owners and see if they can give you access although that might also just give you away.

Trying to find content isn’t difficult, but prioritizing the content and trying to figure out exactly what I want to do and when I can do it, that is the challenge so far. I’ve seen a few people pop into the system, but they didn’t stick around to chatter. Ah well!

Fly your way! o7

Suitcase Challenge Day 4: Settling In

It took just over an hour of jumps (before and after downtime) but I finally made it, my Orca made it to the wormhole. Probably one of the more terrifying things I’ve done, to be honest. I had my scout on the inside watching for the hour to make sure no one entered (and checking d-scan, there’s a C4 connection right now, so someone could come in from there) and I warped to the wormhole and then cloaked with the Orca to approach it and keep an eye from outside to see if anyone was scanning the system or if anyone was on grid. When I hit 2,000km away my cloak dropped and I jumped into the WH. I immediately warped (well, ‘immediately’ is not a thing with the Orca, it takes me 38 seconds to initiate warp) to the safe I have set up, and cloaked. Shew. Safe (as safe as one ever is). I logged the Orca out, for now. I don’t plan on ever logging her in unless I’ve confirmed the WH is ’empty’ (as much as I can), and I’ll log in a scout character first to take care of that. Immediately after logging in, I’ll cloak. Since the Orca isn’t going anywhere for 90 days (or more) I think this should be OK. I don’t ‘need’ the Orca unless I want to swap out ships or drop something off. I do plan on day tripping to HS to drop off goods / sales.

Next up? I’m going to wait for the current HS entrance to expire, and then figure out where it opens to next. If it’s quiet enough, I’ll bring in my ‘main’ character who will be doing all of the things. I’d like to get PI set up as my first real adventure. I just need to place the command centers, the rest can be done remotely from within the system (I’ll warp off to a safe and cloak once I place the command center). I haven’t decided what I’m crafting yet, I did bring the command centers for the planets available, and I’ll have to work within that. There are already POCO set up here with 2% tax, and I’m comfortable with that.

For now, it just feels good to be getting set up.

Fly your way! o7

Learning how to create a ‘Perch’

I love doing data / relic sites, but it’s very annoying (ie: slow) to move from can to can – thankfully, someone much smarter than I am created a method called a ‘perch’ – and it’s simple to do. I’ve been putting it into practice for a while now. I don’t tend to use it much in highsec because there’s so much competition, but I use it every time in wormholes.

The method is simple, at 150km from something you can warp – so you warp to the data / relic site at 100km, and then fly out until all of the cans on your overview are at least 150km away. Create a bookmark here. Now you can bounce between your perch, and your cans. It’s MUCH faster than flying from can to can, and mush safer. If someone shows up on grid, you have more time to escape – especially if you’re at the perch when they show up.

I HIGHLY suggest trying this method out if you’ve never used it before. Let me know how it works out for you!

Fly your way. o7

Day 3: Move in Day

I’ve been waiting for the ‘perfect’ move in day (ie: path from my staging to the WH) – one that is .6 or higher, and not too busy. A few days were absolutely no-go, with gank fests happening along the route. The Orca has almost 600,000 EHP but I’m still not absolutely comfortable flying it great distances. I *think* I’ll be OK, no one knows the route I’m taking (not even me before this point, hah) and I’ve scouted ahead, and I’m pretty prepared. That being said, it’s EVE, and you’re never 100% safe, unless you’re docked at an NPC station.

Today is the day – I’m making 44 jumps to get to the entrance of my WH, home for the next 90 days. It takes me approximately 20 minutes for 10 jumps. The Orca is a massive slow beast, and I’ll need a stretch of time and some patience. I’m making the trip in the early morning around downtime, which I hope will work to my benefit. I created a shard folder so that all of my characters have access to the same locations, and I’ve included the the HS location of the WH. The goal is to log in my scout (who is in the WH), confirm that it’s clear / safe for me to enter, bring the orca to the WH outside, cloak, wait a while, confirm that it’s quiet / no one around in the HS side, and then pop through. Once through, I will immediately warp to one of my safe bookmarks, off grid from anything, and this safe is JUST for the Orca (and for when I want to do ship transfers), it would be really bad to decloak my own ship by flying someone into them.

At the time of this post, I’ve got 20 jumps left.