It’s Raining Masters

Yesterday I decided I’d spend some time leveling my paladin. She was 52, sporting a full set of frostfell legendary gear, and I’d upgraded some spells to adept1. I headed to Living Tombs which has always been an absolute favorite zone of mine since DoF released. I just love the look of it, battling mummies and the whole underground theme of the zone of broken ruins. Shadowgeist came along, and as we made our way further into the zone it was apparent that something was different. 

Remember the patch last week that said: 

The master scroll drop rate in Desert of Flames has been increased to more closely match those of the rest of the game.

Well, they were not kidding. I have no idea if this is going to stay this way, but pretty much EVERY encounter in DoF (heroic) was dropping huge amounts of chests, and 1/3 would drop a master (roughly). As you can see in the screen shot above, it was pretty crazy. My paladin went in there to level and I walked out with about 60 master spells, and over 500 adepts. I know I had that many because my group completely filled up on room, and then I started transmuting the items (arysh is my handy transmuter). The 70-79 channel was filled with people selling the ancient teaching spells that don’t get upgrades for what would have in the past been considered VERY cheap prices. Percussion of stone, requiem of reflection, murderous design, etc. All of the 52’s that had no upgrade were all dropping along with a LOT of other masters. 

The screen shot above was from a group of encounters that were pulled to the center of the room. Paladin and Shadowknight have a great amount of AoE dps spells, and we made short work of the groups. A chest dropped for every individual encounter, and lots of them. 

After a few hours in the zone, my paladin had about 7 new master spells scribed, and had leveled from 52 to 60. I had to stop at 60 because I knew later in the day I would be doing Spirits of the Lost, which is an old raid zone that you enter from the doors of Cazic Thul. 

My paladin (and every character for that matter) has been leveling very fast even without another level 80 on the account, and without any 5 year veteran reward that gives you the ability once a week to replenish your vitality. I’ve never complained about a lack of end game content, and I always have *something* to do even if I’m not sure what it is that I want to do, so I don’t mind racing through, also compounded by the fact that I already have 4 level 80’s and two high 70’s that I did experience all of the content at a rather slow pace with.

The strangest thing about all of this, is that I am actually enjoying playing my paladin. In the 7 years I’ve played MMO’s (I know, I’m still a baby) I’ve never played a tank. I did make one in Vanguard but I’ve never gotten over level 15 with them before, always going back to my healers or utility classes (I’ve never played flat dps classes either). I suppose a good portion of it has to do with the fact that I like being able to accomplish things myself, and I can when I box which is how I’ve been playing lately.  

Next goal? Reach 62 and outfit her properly with some gear, and work on getting my skills up. Her aggression and spell casting skills are just fine, but her defense and parry are horribly low since she rarely does any of the tanking. Maybe before too long I’ll be able to make my own groups, and on a very plus note, Nostalgia doesn’t currently have any high level tanks for instances etc. It would be nice to have one available (though that would mean we also have no healers since I typically play those). As a random side note, we’re still recruiting as always, and /who all nostalgia will show you who’s around. We’re not big, but we’re friendly and our guild hall rocks. We also managed to ding level 32, and we’re half way through 33! I’m very proud of everyone who’s been working on getting the guild status. At level 35 we can add two more amenities to the hall, it’ll be nice to have a broker!


6 Responses to It’s Raining Masters

  1. stargrace says:

    Well, since this post about the masters was posted on town crier, I’m pretty sure it’s still intended. They wouldn’t post bugs up there for people to read, advertising said bug. I think the crocs were removed for other reasons (like trying to limit the number of masters you can get in `sw345vcfd gfvdrilk,.k, ikmnjyhbfvdcjkm/
    }|”{?i,lyhnburgvtedcz thAT WAS my motehR SAYING HAppy christMAS, SORRAY.

  2. bumrush says:

    I know that they have changed some stuff…for example in Hidden Cache there are no more crocodiles…they were dropping a lot of masters too…Now they are simply not there…lol That tells me that it’s not working as intended if they have to take mobs out of the game in order to decrease the number of masters dropping…maybe that was easier than fixing whatever script was implemented to increase the drop rate in the first place?

  3. Odius says:

    Welllllllllllllllll…..hopefully it lasts so I can grab my Troub spells when I get home.

  4. Kilanna says:

    Super awesomesauce. I cant wait to FINALLY get Sanctuary mastered for my girl – She has had it at Ad3 for what seems like forever :)

    Sounds like you have been having such a blast !!!

  5. stargrace says:

    I believe it is working as intended, or at least if it’s not, they’re letting it go a long time. It’s been posted about on the forums, so it’s been brought to their attention, and has not changed all weekend nor was it changed this Monday in the down time.

  6. Odius says:

    I really don’t think that’s working as intended. If it is, well, wow.


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