Figuring Out My Mage Builds #RiftGame
Determined to take advantage of the bonuses remaining from the 6 month anniversary celebration I decided to play my mage a little, and got her to level 37 while working on her mining. I tend to really enjoy achievements even though they don’t really do a whole lot for my characters, and I ended up completing a bunch of them in Stonefield, including dances with squirrels, plop, and a mountain achievement (plus I got the puzzle completed for that zone). It was fun and easy which is exactly what I was looking to do for the evening in-game. I also took her to a few warfronts where I played around with my specs until I found something that was comfortable. When I’m out soloing my spec tends to be an elementalist / chloro spec so I have an awesome tank pet, some nukes, and a few heals. In dungeons I’m either dps which is a stormcaller / elementalist build or I’m support and I use an archon / chloromancer build. My mage isn’t 50 yet so I have no idea what’s best for ‘end game’ but I’m sure I’ll have fun figuring it out. I really like how the dominator plays, and I tried a dominator / choloromancer build for PvP but I couldn’t really get the hang of it. I’m not sure if dungeons even use dominators, it’s a shame if they don’t because I think the class is fantastic.
If you have suggestions on mage builds that work for you at 50, please don’t hesitate to let me know! I’m always eager to learn more and try new specs. Aside from playing around with different builds I spent most of my evening running around after red shinies, quantum sight is fantastic, except there are just WAY TOO MANY shinies in game! I think at this point I’ve only completed 20 collections or so – granted I don’t purchase any from the broker, so they’re all collections I’ve completed myself.
Happy gaming, no matter where you find yourself!