I couldn’t help but give a little gasp of surprise yesterday (not in a good way). Reading my RSS I discovered that Blizzard has revamped their ‘resurrection’ scroll, you know the item you could send out to recruit your friends to the game. This time 300% experience was not enough, they had to allow those people to instantly move one character to level 80.
Is that what it has come down to? I don’t want to hear ‘well it’s world of warcraft, what sort of people did you think were playing!’ – because I play the game, and I’ve never in all my time gaming wanted anything like that. What happened to games being about hours of enjoyment and working on a character instead of all of this instant gratification that players seem to be demanding.
It left me feeling incredibly out of the loop, especially with my latest Wurm adventures. I have two premium characters (the cost is so wonderful that I have no issues with this) and I decided that “city” life such as it were, was too ‘easy’ for one of my characters. I packed up her belongings and set out in search of adventure. I found it, too. I’ll be writing about that in a separate post as I didn’t want it cluttered by the rest of the negativity that I’ve mentioned here.
What are your thoughts on instantly leveling up a character? I realize that everyone is entitled to their own method of game play, and it certainly doesn’t affect my way (except there will be a nice influx of people who have no idea how to play a level 80 character) but honestly it’s a method that I can’t even grasp because it’s so far beyond my own realm of personal enjoyment. It honestly baffles me.