The Soloing Coercer


It was too good to last. After making a blog post about the new guild I had just joined, I jinxed myself. It happened that fast. I was hanging out in Nektulos forest when a member stated they were moving on to greener pastures. Then another member said the same thing. Then two more left. These players were the ones who recruited me to the guild with promises of raiding – and I was frustrated. Then 15 in total left. I knew it would happen, as we grew the idea of ‘raid space’ became more limited. When raids are 24 people how do you make sure there’s a spot for everyone who wants to go – especially when your guild is over 200 strong. I understood their reasons for leaving but I still felt betrayed. They had recruited me just the day before, stating they needed coercers. I was excited. I got my hopes up.

So I decided to make my own guild, which is what I should have done from the start. I can still find other guilds to raid with from my own guild, or I can just forgo raiding all together. Either way, it means a lot less drama for me, and that eases my mind in a huge way. I created Combat Wombat, invited my alts, and dinged the guild to level 3. It won’t be as fast as being in a large guild, but it also won’t be as hectic and that means a lot less stress. What’s the point in playing if you’re not enjoying yourself. Of course I am still disappointed because I had gotten myself excited about the prospect of raiding, but honestly I think this is a better decision for me.

After dropping provisioning for carpentry I found myself staring at a very long grind from level 10 back up to 20 where I could choose my class again. Not having vitality really hurts, the levels inched. I did a lot of writs to get from 15-19 and then at 19 I eagerly spoke to my tradeskill member and picked carpenter. Shortly after I managed to ding 21 by doing writs. Today I’m hoping to get to 25, and that will mean my adventure level and crafting level match once again.

Speaking of leveling, I had the greatest of luck yesterday. Someone had my level 20 charm for sale (master quality) for 7 gold. Cheap enough that I had no issues affording it. I was ecstatic. I headed off to Thundering Steppes, found myself a skeleton warlock, and proceeded to solo my way to level 25 by killing ^^ yellow heroic skeletons. It’s dangerous work as a coercer, but it is also by far my most loved class. One very important thing to remember is that you can create a hotkey for /pet range and then it’s just a matter of root / nuke. I also upgraded all of my spells to at least adept quality. I don’t have a sage to upgrade things further, but with time I know I’ll level one up (that’s why I have 9 alts after all).

All in all, even with the turmoil and drama from guild, it was still a lot of fun. As long as it’s fun, I’ll keep playing.

Happy gaming, no matter where you find yourself!

1 Response to The Soloing Coercer

  1. pkudude99 says:

    Ah the memories of being a lowbie coercer and struggling to find a Master charm asap.. and then once getting it soloing heroic mobs all day long for fast xp, and the occasional death when charm broke at the worst possible time…..

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