Minecraft mods: Mystcraft


As much as I love exploring the Overworld and the Nether, sometimes I get a bit bored. Especially if I’ve been playing the same world for some time. That’s where Mystcraft comes in. Now, yes, there are lots of other mods that also add worlds and areas to your game, but this is the one I’ve been playing with so that’s what I’m going to talk about. It’s a very simple mod and you don’t need a lot to get started.

I made the basic tools first. I would need a writing desk, a book binder, and an ink mixer. Making ink is pretty easy, a bottle of water and two ink sacs. Then I made a linking book. I found out that this is basically the most important thing ever. You link it to the Overworld, and then when you enter the Ages that you create, you put down a book stand and that book right away so that you can gate back home. Of course you’ll want to make sure you’re in a relatively safe location first, so I tend to take a bunch of bricks with me and build an enclosure before exploring anywhere. Basically you take a whole bunch of pages (which are found in various places in the Overworld, as well as in a library in each age) and then bind those together into a book that becomes your teleportation device to the age. That’s what those books are in the screenshot above. The worlds themselves are a combination of the pages you have put in, and what the game adds on its own. The more of your own pages you put in, the less random stuff the game will put in. You can find pages that control every single aspect of your world, from when the sun rises (or if the sun rises) to what the ground is made out of. Even the colours and weather patterns are mapped out by those pages. The writing table is used to copy pages so that you don’t have to use your hard copies.

The first world I made I had added a few blank pages to fill in the slots so random stuff wouldn’t be added, along with iron blocks. The entire world was filled with areas where I could harvest iron – except the world was also poison if I ever stepped out into the sunlight or the moonlight. Very quick deaths resulted while I figured these things out. Still, I could harvest if I stuck to a tunnel system at least, so that’s what I did. Now there’s no way I’ll ever run out of iron.

The downside to mystcraft is that it’s incredibly random. You might THINK you have created the perfect non-aggro world, but once you get there you discover the air is poison or the ground is corrupted and is being eaten away, or some other downside like acid rain is falling from the sky. Or giant meteors are falling on you.


Best video ever.

Doesn’t that look like fun?!
Happy gaming, no matter where you find yourself.

1 Response to Minecraft mods: Mystcraft

  1. Ysharros says:

    Huh, that *is* pretty neat. Shame Minecraft makes me want to lose my breakfast, heh. :D

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