How Fast is Too Fast?


Today wild growth is the name of the game. I’m helping Mayameran out with her hedge pens by casting on them to encourage a growth spurt. Then she can create gates for the pens and move the animals over. After that the old stone pens will be knocked down and hedge pens placed on the other side.

I spent a bit of time locating a few water tiles on the top tier of the deed, easy enough. One is in an awkward place right outside the warehouse but a second tile was under the trash heap which is not a bad location.

I’ve been taking a small break from digging the dock area to work on other skills, like pottery. I’d like to make some compass’ and having nice pottery levels will come in handy for that. Right now I’m at 30, and I’m hoping to reach 50 before the end of the day. I brought my Fo priest over to the deed so she can help out doing odds and ends. I’ve almost reached 40 meditation, and I’m a few days away from rank 7 on the path of knowledge. My goal is to reach .. well, rank 12. I’ve still got a while to go.

Timers were changed today so things are even faster. I’m not really happy about the change at all, but c’est la vie. All I can do is go with it. I’m not fond of being able to raise my digging skill to 90+ in just a handful of hours, but I know there are many out there who have no issue with that. I ranted a bit about it and then realized that ranting would get me no where, so I apologized for the rant. I love wurm because of the sense of pride and effort that comes from creation within the game. Shortened timers felt like it was taking away some of that pride and effort – which it is, but in an MMO it’s not a single person’s vision that creates a server. If it REALLY bugs me, well, I don’t have to play, or I can find a server more to my liking.

With that bit of knowledge, I went back to working on the docks. I should have the whole area flattened today without any trouble at all. Then it’s just a matter of digging out the rice pens, and flattening out the rock areas with dirt or sand. I haven’t decided which yet. I’m thinking dirt, and then I’ll pave the entire dock (or have Moumix pave it with slate). I do also need to create some sections that branch off of the dock for boat parking. I’m hoping to have lots of dirt so that I can give some to the top tier as Moumix evens it out, but I may just end up using it all.

We shall see!

As always, happy gaming, no matter where you find yourself.

2 Responses to How Fast is Too Fast?

  1. stargrace says:

    It already does curve – and everyone starts with 20 to all skills, so you’re not working on beginning skills right off the bat :)

  2. pasmith says:

    Y’know what might be neat? If they could make the speed thing work on a curve. So assume the cap for a skill is 50 (I have no clue so…), maybe going 1-10 is super quick to get basic competence, then 11-25 is fairly quick, then 26-50 is ‘standard speed.’

    So that way newcomers could get positive reinforcement easily, but the people who max out the skill really feel like they’ve earned something.

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