Author: stargrace (Page 30 of 320)

Countdown to Legion


Legion is right around the corner, and with all of the hype going on lately I’ve wandered back in game to play around with my level 100 characters and perhaps get another one (or two) to 100 before the expansion. I’m pretty sure I’ll be playing my priest when legion hits, but there’s always a chance I’ll decide on someone else instead. Priest is just what I’m most comfortable with, and the character I’ve dedicated the most time to (achievements and what not, even though I know those are account wide).

Even though I’ve had multiple level 100s for quite a while now, I still hadn’t gathered the courage to defeat Kazzak in Tanaan Jungle. Today I decided it was most certainly time. I got a nice cloak upgrade and a few felblight for crafting. Plus the achievement for defeating him. Before that I had been going through the LFRaid groups looking for ones that would reward me the goodie bags for queuing as a healer. I got a neat empowered apexis fragment from that which I’ll probably pass down to an alt to use so they can have a piece of nice gear too. My main is just slightly shy of 700 ilevel, and I couldn’t be more tickled about that.

Having fun in a game that I’ve played (off and on) for years now is important to me and I’m glad I can still get that same sort of joy from it. If you want to add me to battlenet, I’m Stargrace#1783 and while you’ll typically see me wandering through Azeroth there are times I take a dip into Diablo3 and other Blizzard games too (Overwatch maybe?) in time.

As always, happy gaming, no matter where you find yourself!

Sklotopolis Updates


I know I haven’t been writing that much over the past few weeks (months?) but I have still been gaming. Today I’ll talk about what I’ve been up to in Wurm Unlimited.

I decided to drop the smaller deed called Quail Ridge that I had because it was quite far away from my ‘main’ deed and it was a pain to travel to. I prefer it out in the Southern part of the map where there’s less population, and I couldn’t really justify keeping a deed that was hours away. Instead I created Sybaris Stables, which (as the name shows) is an animal stable area. Mostly for hell horses. The GMs fixed the spawn issue we were having and hell creatures have begun showing up again. I ran out over the steppe and brought back 6 hell horses – but the guards like to attack them. They can avoid being attacked by being branded, but this doesn’t help the babies not be attacked, especially if they’re born when I’m offline.

The deed is the default (free) size of 10x10x9x9 and I spent the first day terraforming it so that it’s flat. I then added 12 2×2 pens for breeding pairs, 4 5×4 pens for crops + grazing animals like deer, a very small 3×3 house with the basics, and a larger pen for anything else that I may want. I surrounded the deed by a tall stone wall so that it’s protected from creatures outside (since I have no guards) locked the doors, added some altars, and ta da. Nothing fancy, but a great place to keep animals.

Aside from that, Sybaris Sales has opened. I’ve been creating tools and enchanting them (and weapons) and selling them to players. I also create dye and sell that. I’ve made about 25 silver so far which is a pretty respectable amount for being open only a week so far.

For some reason about two or three weeks ago, all of the community assistants quit playing. They went from 12+ hours a day (some of them) to 0-1 hours. I suppose that’s the issue with having CA all from the same alliance. Mizova, Corax, Melketh, and Mara, most notably. Every so often one will log in and say hi and there’s a rumor going around that ‘they’re all just busy’ but my guess is that they’re just playing someplace else together. There also hasn’t been any sign of Noskull, nor have I seen Devily, Yala, and a few of the others. The community does a fairly good job of running themselves, but it strikes me as weird. I wonder if there was a bit of drama or some such.

In any case, deed things are going well. Moumix is away for a work trip for the week so it has just been myself and Maya. I’ve now got four characters total in game, two Vynora and two Fo priests. It means I can cast LT and MS (though I don’t quite have the favour for MS) so that’s good. Otherwise, it’s just business as usual in game!

As always, happy gaming, no matter where you find yourself.

Seduce Me (The Otome)


I’m usually pretty selective on which Otome games I will play. Normally they come highly recommended from a friend or from reviews I’ve found online. With steam broadening their selection there’s a lot of (what I would consider to be) duds out there. Of course this means that I can miss out on some real gems just because of my selection process (and because there are just so many of these types of games out there).

The game Seduce Me is actually a free game on steam. There is of course a paid soundtrack if you’d like, but aside from that there’s no cost. The fact that it was free had me on edge to begin with, after all people like to be paid for their work. I was wrong. Very wrong.

The game is about a young girl who (thanks to her grandfather) gets involved with a group of incubi. The story is interesting, has a lot of humor, and it wasn’t too corny, which I appreciated. There’s even achievements for taking the different paths through the story and making specific selections. It’s also got quite a bit of length to it, and even though my first play through was cut short (I made some bad choices) by the time I was done that one play through it was 2h later and I was very impressed.

I dislike spoiling the story for anyone, so I’ll leave it with what I’ve said above. If you’re looking to test the waters with a visual novel and aren’t sure about putting money towards one yet, it’s worth it to take a glance at this one. Of course Otome games are not going to be for everyone just like FPS are not for everyone either, but I was pleasantly surprised.

A Little Bit of Civ. 5


It may come as a bit of a surprise but there are a few non-MMO games out there that I really enjoy playing. A lot of them stem around creation or building in some way – like Civilization 5, Banished, or any sort of city creator. This week I decided to re-visit civ. 5, it has been ages since I last played. I don’t think I own all of the expansion packs for it but that hasn’t stopped me from enjoying the game. I started out with three cities of my own along the coast on the left hand side, and then quickly decided to become a warmonger and took over three more cities, wiping Spain from the game. Not my fault they fell so easily. I’m ally with Monaco on the right hand side and they also hold a little city down South. I’ll leave them there for now.

No one has come along to invade me yet, so I’ve had lots of time to work on reinforcing my cities. Having gunpowder helps a lot, and I think a majority of my citizens are happy, minus the annexed ones.

I’m not sure why games like this appeal to me aside from the fact that I find them very calming. Turn based means I’m not rushing around trying to get things done, and I have lots of time to go AFK if I’d like, or to ponder my next move. Civ is also one of those games that’s deeper than it looks. There are lots of political mechanics at work besides the simple ‘running a country’ image.

Next I’ll be wandering over to the right hand side of the map and slowly making a name for myself. There’s plenty of map left to uncover and I’m eager to explore.

As always, happy gaming, no matter where you find yourself!


A PVP Area Appears


I’ve never been a huge fan of PVP in Wurm Online, but I did give it a bit of a try on Chaos for a while. I enjoyed the thrill of it, and being able to join different kingdoms. My main reason (at the time) was to create a priest of Libila, a black lighter instead of the usual white light priests. I had grand hopes of hiding out and working on my skills in the dark, then transferring goods over to the other freedom servers.

On Sklotopolis there’s a vocal minority of people who also want some sort of PVP (I say minority because I truly believe that a majority of wurm players are not looking for pvp to be their main focus). So it was that the GMs of the server created an area where this can happen. It’s between a bunch of mountains, has a tunnel leading up to it, a camp outside, and functions like a regular PVP place except for a few restrictions that they’ve implemented. These restrictions include banning the ability to dig or otherwise terraform the land, creation of all forms, and a few other things added to try to keep the area pristine. I think most people were hoping for an entire server, with kingdoms that they could join, but this does scratch a potential itch.

Or at least it would, if anyone were interested. Yesterday’s PVP event had to be cancelled due to lack of interest. I walked over with my alt and have been hanging out in the PVP zone for a day and a half now, but I haven’t seen another person come by or enter local. The other “issue” with PVP areas is that people like to stay close to their deeds, and travel (at least from the southern portions of the map) is awkward and filled with mountains.

Still, I congratulate the GMs on trying to please all the players on their server, both the PVPers and the “carebears”. I don’t know if it will ever really take off, I think that they’re making the same mistakes that Rolf constantly makes with Wurm Online and that’s dedicating resources to something only a very small vocal group of people want. The population of the PVP servers on Wurm Online is about 10% of the average total population. Perhaps they’ll find a way to make it more appealing, without making it incredibly over powered for only a handful of well geared / skilled players. I suppose we’ll just have to see what happens in the future.

As always, happy gaming, no matter where you find yourself.

GM Downfalls and Colossus Building


I finished the first of two colossus yesterday – wow, they are so much faster than I expected. Once I had the materials construction took less than 2 hours. The statue uses 2k bricks, 2k clay, and 10 gold sheets (for this particular one). The most ‘difficult’ part (I use that term loosely, nothing is difficult it’s just time consuming) was getting the gold. I also got lots of extra.

I need to fix the windows pointing towards the ocean and then I can begin work on the opposite side, mirroring this side. Moumix has 85+ carpentry now which means he can plan the shipyard building that will be in the center. He needs 92+ carpentry to plan one of the castle grounds longest walls but it seems to be coming along at a decent pace.

The biggest challenge is keeping my mining above my other skills. See, if I want to improve things to 70 or 80 I need 70 or 80 quality supplies. Right now my mining is at 76. I’m trying to get at least a point or two a day, which makes for a lot of mining. My goal is to reach 80 by this weekend, and if I stick to the 1-2 points a day plan I’ll get there without too much issue.

I held an auction and sold off a rare longsword I had created as well as a rare needle. The auctions went well, I sold the needle for 5s and the longsword for 10. I bought a merchant form with the money I earned (10s) from a trader, so there was a 3s return, actually costing me 7s. Now that my skills are pretty well off, and my channeling / vynora spell casting isn’t shattering things or failing quite so much, I can afford to put some cheap items up for players – especially since I have so many from working up my skills. I’ve been giving away 60-70 ql tools to new players for the past week just to move some inventory.

I’m still not OK with a lot of things that happen on the server, like GMs removing houses that are supposed to be left to decay (but only for certain people, everyone else has to wait) especially since my deed and my alliance mate’s deed is right there and we were the ones waiting for them to decay (as per rules) but that’s one of the downfalls of playing on a privately owned server as opposed to a professionally hosted one. You have to look the other way and accept the fact that these things happen. If they bother you to the point where you’re not enjoying yourself any more (especially since this is a video game, where people should be enjoying themselves) then move on. It does make me wish I had researched into the available servers a bit more first, asked around and found out how they ‘really’ run, but hey it’s a learning experience.

As always, happy gaming, no matter where you find yourself.

Distant Ramblings


Lately, I’ve felt like I’ve been floating along. I know I tend to refrain from much RL here on MmoQuests and keep it to posts about gaming, but there’s a lot more to daily interactions besides gaming. My friends are playing everything from WoW to Otome steam games and everything in between. I’ve been floating along, feeling distant from it all.

There was the big kerfuffle over legacy servers that everyone seemed to be involved in and it’s all we heard about. Guess what, legacy servers don’t bring back that feeling that you long to recapture. Nothing will do that because we were all different people back then, with different worries and goals in life. Have games changed over the years? Sure, games have changed. So have people.

There was the butt incident. What an odd thing to get worked up over.

GW2 revamped a lot of their latest expansion because people spoke up about how not fun it was. I’m glad the changes seem to be working. GW2 is a game I think I love to play only to find out that I don’t actually love it at all. Every time.

A new season has started in Diablo, and while I wanted to get all involved with that, I fell short, again. I just feel like it’s the same game and re-playing it each season doesn’t excite me.

I’ve been playing Wurm Unlimited on the Sklotopolis server still and it seems to be about the only thing holding my attention gaming wise. The large deed Moumix, Maya, and I are working on is coming along wonderfully. I’m working my channeling up, weapon smithing hit 60, and I’m saving up for a merchant. I have two auctions going on at the moment which should give me enough silver to buy a merchant form (10s).

It’s summer here, and the weather is lovely. My anxiety has been bouncing off the walls and I’m not sure if it’s due to the pregnancy or just that time of year. 14 weeks as of tomorrow. I’m so very blessed, but it’s also scary being so far from my family and not really knowing anyone here (still). I feel like I’m floundering.

Finally, Progress!


After moving to the new deed, I have FINALLY finished leveling and surface mining the dock so that it’s flat, and real construction has started. This is the very first part, the three towers and two arches. To the left of the first tower a vynora statue will stand, and then these towers, arches, and the vynora statue will be duplicated at the other end of the dock. In the center will be the shipyard, with bridges spanning from the towers to the building.

I’m VERY excited to finally be at this stage! It feels like it took forever. It’s also using a lot of bricks, not just for my portion of the docks but for the town that Moumix has been working on up above. Maya is also going to start on another field along the slope, which involves a whole lot of surface mining. I think I’ll take a little exploration trip before too long, I’m going a bit stir crazy on the deed and I haven’t been exploring in a little while.

Pregnancy woes have meant that I’ve been cranky and short lately. I don’t really mean to be, but I decided it would probably be best if I just (mostly) kept to myself and didn’t interact that much. Not that I don’t want to, I love interacting with people, but I don’t like snapping at folks for no reason at all just because my hormones are wonky and dancing all over the place. It’s a sure way to find yourself on the outside looking in.

Leatherworking reached 40, not a great feat, but it’s nice. I’ll have to improve my gear again before too long, it’s still 35 or so.

Natural substance, on the way to 70! Excited about that one. Potions and dye are much easier now.

I worked jewelry smithing up a bit so that I could make a neat marble brazier to stand on top of the center tower – and I love how it turned out. That skill is 30 at the moment. Masonry (which is my affnity) is almost 85! No surprise there, I think I spend 90% of my wurm time making bricks, mortar, or building.

So what’s next? I haven’t the faintest idea. Exploring a bit maybe. Relaxing before starting on the rest of the dock area. Making more bricks. More mortar. Saving up so I can place a merchant… somewhere. I haven’t figured out where yet. My enchants are not the best, but I’m not looking for too much.

Anyway, that was my Friday! I hope everyone else had a better one than I did. Happy gaming, no matter where you find yourself.

Live Map and other Mods


One of the neat benefits of Wurm Unlimited is that there’s an active mod community. Maybe not as large as some of the other communities out there, but they do a fantastic job. A lot of mods are server side, so unless you’re running a server you may not even notice that you’re using them. Some of the mods are client side, and while there are such mods that actually change how the game is played, those mods are typically not allowed by servers and the only mods that are allowed are visual mods that don’t change gameplay. One such mod is called Live Map. The map in Wurm Unlimited is a default one that shows “Ocrea”. If you’re using a custom map, chances are it will make no sense for you. Live map takes the in-game map and puts it into a mini window for you. It also works in mines, such as pictured above. The coloured marks are ore, the bright red square is me. The map moves around you, and you stay centered on the screen.

As you can tell by the dull red squares, I’ve uncovered a lot of ore. The black tile is slate, and the faint grey tile to the east is silver. I’m working my way towards some zinc, and then I think the only ores remaining are copper, gold, and marble (which isn’t an ore, I know). I finally reached 70 mining which means I can improve tools to that quality. Unfortunately out of all the ore I’ve uncovered, only one (so far) goes above 65 quality.

I also managed to reach 60 in natural substances – down side to that is I haven’t found a single source salt, which I need to make the leather working potions I have. I’m pretty surprised at how rare they are, then again I haven’t seen any hellhorses or hellhounds either, so I guess some things are just rare.

Since I’ve been working up mining I haven’t been working on the deed aside from working on the garlic fields and some animal husbandry. Now that my mining is 70 I imagine I’ll go back to working on the dock, I’m so close to leveling the portions I need and then I can get started on building. Do I have a vision yet on what I want to make? Nope. Not at all. I’m not sure if I want to plan it out in deedplanner or if I want to just wing it. We’ll just have to see.

As always, happy gaming, no matter where you find yourself!

Farming, Knarrs, and the Economy – Oh My


Pictured above, me tending the garlic fields. My farming is only 35, but Maya has been busy with school so I’ve been tending the fields and harvesting garlic so I can use it. The upper field is now a combination of cotton and wemp, though I could still use more garlic – it’s important to have other things, too. I’ll get there eventually.

Yesterday I bought a knarr from Mara for 12 silver. I know I could just craft one (eventually) but there are so many other things that I want to do in game I just couldn’t be bothered. People keep saying that Sklotopolis doesn’t have much of an economy, but I find that it’s the complete opposite. You just have to be involved in the community and pay attention. There are always people looking for items in the trade channel as well as the market posts on the forums. If you’ve got something to sell or you want to buy something you really have to advertise it. People are not mind readers after all.

The knarr is great. It can sail at shallow depths which is what I really wanted it for, and it has fantastic storage capacity. I’ll need to get some large creates made for it, but then I can travel around to different hunting places or explore the server a bit more and at least I’ll have some space to put items. I’ve slowly been working on the dock. There’s just one corner left to dig to rock and then surface mine. Each tile is between 50-70 mining actions and I’ve had to dredge quite a bit to expose the rock but I’m getting there.

I haven’t found anything interesting in the mine yet, but then again I haven’t expanded it that much yet. There’s just too many other things that need to get done. Moumix and Maya have been doing amazing things to the top tier of the deed. Moumix has completed a kitchen / inn building, along with the first crafting building, and a natural substances building. Maya dug out two farm fields into the side of the mountain we’re perched on and she did a fantastic job getting the animal pets set up with hedges. It looks great.

As far as the dock goes, I still have absolutely no idea what I’m going to do as far as design goes. I’m thinking buildings and bridges attached to towers, on each end, with a Vynora colossus in the center. ¬†Ship building could be in the buildings attached to the bridges, and boats could park in between the two towers, in front of the colossus. So far that vision is only in my mind, so we’ll see where it ends up going (if anywhere). The one issue I have is that just out from the dock in the water is a whole lot of clay. Clay means that I can’t extend the docks out very far – I think right now it’s a maximum of 4 tiles before I hit clay. We could transform all of that clay into dirt, but wow that’s a lot of potions. I’ll keep thinking about it in the meantime.

As always, happy gaming, no matter where you find yourself!



Page 30 of 320

Powered by WordPress & Theme by Anders Norén