Category: Guild Wars 2 (Page 6 of 7)

Enjoying The Story

I love the little details I find in Guild Wars 2, like the random mail I get from my old Asura mentor, Zojja. She’s always keeping me updated on what’s going on with her, and she’s never forgotten any of my own deeds, no matter how far from home I may be when I’ve accomplished them. Makes my little Velours a bit home sick, to be honest. She hasn’t been ‘Savant’ for quite some time, now she’s called Commander. I wish there were more ‘stories’ within the game that didn’t rely quite so heavily on GW1 lore, because I haven’t explored everything GW1 has to offer (yet). It’s on my list of things to do (along with a number of other things, that list seems to be growing longer every single day). By stories I don’t mean that everyone doesn’t have their own little one, they do, but I wish my character felt more connected to the world as a whole aside from her personal story that I follow through the zones.

That’s what I’ve been working on lately, her personal story along with finishing off the 70-75 zones, except there are a few skill points that are currently bugged. Hopefully they get fixed before too long (I’ve heard loads of people complaining about this in the map channel).

What is everyone else up to?

A lot of people that I know have been busy with alts – and I find myself a bit of an outsider this time around because while I am normally the queen of alts (I have a VERY long list of them) I have felt no inclination this time around to play one what so ever. I tried playing a few of them off and on, but none are above level 3 at this time. I’m still just too involved with my little guardian.

I don’t know how much longer that will last, but I’m enjoying it while it does, that’s for sure! As always, happy gaming, no matter where you find yourself!

Ding 80, and 400 in Cooking / Jeweler #GW2 #GuildWars2

The road to 80 really is just the beginning of GW2, just like it is in GW1 (except their road is a lot shorter, it’s level 20). People can talk about how there’s no “end game” content all they want, but the whole game is end game content, especially since you level down to the appropriate level for all of it. I’m glad that I’m 80 now, and I’ve never been one to complain about lack of things to do. In fact now that I’m 80 the list of things I want to do has grown significantly. People who are used to the ‘push forward and gain levels’ mentality may not be keen on this aspect of GW2, but I’m going to enjoy it.

Getting to 80 was pretty simple. I crafted for the majority of those levels, I’ve reached 400 in two disciplines, cooking and jeweler. I’m debating now whether I want to learn ALL the crafts on one character, or split them between alts. I still haven’t had any inclination to play alts.

As soon as you hit 80 you learn two things that come as quite a shock. Number one, you can NEVER have enough karma. Literally. The level 80 cultural weapons are 68,000 karma each slot. The level 80 (and mind you, these are rare armor pieces, not exotic) cultural armor is 10-35g depending on the piece.

There are legendary weapons in game. Each weapon requires 2 crafted components (each of those recipes costs 10g each for the crafter), along with an item that costs 200 skill points (you continue to gain skill points after level 80, you’ll earn experience as though you are leveling beyond, and it will convert into a skill point) and an exotic weapon (which is currently on sale on the trading post for about 60g).

So what is next for me? I’d like to complete 100% of the map with a single character, and I’d like to be able to farm karma and gold in order to purchase the recipes needed for legendary weapons. This will all (of course) take a LOT of time. Tyria is MASSIVE. Even though I’m level 80 I’ve only completed 29% of the map. I MAY start playing an alt, casually, but again I haven’t felt a pull to play one at all, so we’ll see. I’d like the other two banners that you see on the log-in screen that indicate you’ve joined all three orders. So far I’ve just got the tapestry for the Whispers.

I’m also dirt broke now that I’ve reached 80. I am not upset about that, it’s because I purchased a lot of gear and craft goods from the trade post in order to get my skill ups. Food doesn’t sell back to vendor at all, and you can’t earn any coin back by selling karma ingredients (they are bind on account)  so it’s been hard to earn money back with that one. Food itself doesn’t sell for much to other players unless it’s the +magic find food, that type sells pretty well.

All in all? I’m happy. Being level 80 (to me) just means that I can play the game without having to worry about whether or not a zone or dungeon is too high for me. It’s basically ‘unlocking’ the game. I would have been just as content if they had only 20 levels, too.

As always, happy gaming, no matter where you find yourself!

A Problem With Armour #GW2 #GuildWars2

The topic of armour (graphics) in any given MMO, especially armour for females, is a long and hard argument that comes up every few months. How on earth do women fight in that, look at how much skin is showing, etc. For the most part I’ve ignored both sides of the arguments because it’s a matter of personal taste and it’s so subjective that you’re never going to be able to ‘win’.

Then I got the breastplate above on my Asura. Purchased off of the trade post – hey ArenaNet, you need to be able to PREVIEW items before you buy them!

See, that grey colour behind those seat-belt type straps, is my characters skin. Either Asura have no breasts, or there’s no need for any protection at all. In either case, something is hideously wrong with her armour piece. Every time I stare at the image, I want to adjust those straps. What exactly are they covering? NOTHING!

The first thing I did after taking a few screen shots and laughing it up with the guild was run to my Hall of Monuments and re-skin the outfit with my GW1 HoM heritage gear. It would bug me to play a character who actually ran around looking like the above. I’ve no idea how this piece looks on everyone else, but please, gaming companies, keep in mind that not everyone is a human-type character, and some pieces just don’t look right on other races in your game.

** Side note ** because people seem to be confused as to my issue. My problem is with this specific piece, and how it looks on Asura. I don’t have an issue with ArenaNet and their armor, or their graphics, or anything else.

It’s a WvWvW Sort of Life (Or Not) #GW2 #GuildWars2

I’ve spent a fair amount of time participating in World vs. World vs. World since Guild Wars released, and while I’ve had a LOT of fun in it, and it’s incredibly intense, there are also a few factors that bug me.

The number one issue I have is the queues. It can take you the better part of a few hours during prime time before you’ll get to see the inside of the zone. For a game that has tooted PvP since the get-go, this is frustrating.

Aside from that, WvWvW is actually a part of the monthly achievements you can rack up. The problem is that they’re kill achievements and the only way the achievement actually counts your contribution as a “kill” is when you get (and complete) the “finish them” move standing over your opponents body. Not so great for casters, and also not so great for those of us hanging back to provide heals and rez fallen allies. I’m up to 46/50 at the moment, which will fulfill my monthly quota, but it’s still annoying.

The game itself is quite simple. There are events like protecting whatever outpost or area of the map you ‘own’, repairing walls and building siege weapons, escorting the ever-so-slow moving Doylak to their supply delivery point, and holding down the fort while the enemy batters their way through your defense. It can be a bit of a nuisance to figure out where the action is taking place so speaking up and asking is a good idea. Little organization means confusion everywhere, and a lot of deaths.

I find it a bit frustrating that you take regular damage to your gear when you die, and you make very little money participating in PvP in order to combat those costs. You may also feel like you’ve ‘wasted’ your time if you hang back from whatever action is going on because you won’t see much in the way of rewards. GW2 PvP really promotes being RIGHT THERE on the front lines of the action.

I also find that being a melee is a bit of a disadvantage to the ranged casters who are always eager to ping you off, standing upon their castle walls sneering down at you. That being said, I’m still learning and it will take some time to get comfortable with this sort of combat.

I hope everyone had a fantastic weekend in their game of choice, and for those who had an extra long weekend, have a great fake-Monday!

As always, happy gaming, no matter where you find yourself.

Ascalonian Catacombs #GW2 #GuildWars2

Last night the Combat Wombats met up in the homeland of the Charr to take on the level 30 story-mode dungeon ‘Ascalonian Catacombs’. Our greatest challenge was trying to get everyone into the zone, even when we all started from the same instance. Some how we got bugged and we all had to log out before the game would let us in. 20 minutes after pounding at the gates they let us through. Fixed? Not so much.

I learned a few more things this dungeon run. Rangers are not nice. Elementalists die first. Boulders are not an exploit, bring them and use them EVERYWHERE.

I also learned that if you really want to get the best benefits from a dungeon, you should try to do them when you’re level appropriate. While the gear that I got from every chest and drop was for level 57-58 (my level) the final dungeon chest rewarded a helm that was level 30.

To say the dungeon was easy would be a complete and utter lie. It took the Wombats about mid way through for us to finally find our groove. Once we adjusted traits and got comfortable with each others play style things went much easier, but were still really hard. Because dungeons scale you just like the rest of the world does, there will be no running off to solo instances that I can see, unless some sort of mercenary NPC is added further down the road.

Once you’ve completed story mode you’ll have the option (as long as you’re the right level) to either re-enter story mode, or move on to exploration mode. Apparently exploration mode is MUCH harder than story mode, so you’ve been warned.

Still, it was a great evening and I had a lot of fun. I’m looking forward to seeing what our next adventure will be.

As always, happy gaming no matter where you find yourself!

Shit Just Got Real #GW2 #GuildWars2

I met my first dragon. It was spectacular.

Harathi Hinterlands? I Just Don’t Like You. #GW2 #GuildWars2

We all have our favorite zones. Those places we just want to visit over and over again no matter how many times we’ve been there before. We look forward to them, share stories about them, and think fondly of all the memories we’ve created for our characters in those places.

Harathi Hinterlands, is NOT one of these zones for me. In fact so far it’s the zone I like the least amount, and one that frustrated me to no end.

In the zone there is a constant war going on involving many, many, many centaur. When wars go on, gate points become contested and prevent you from gating. Mobs spawn and rampage and pummel you to death. The vista you were trying to get to for the last hour becomes a dangerous place to hang out.

I think these dynamic war events are really neat – but – if you don’t have a lot of people in the section of the map you happen to be hanging out in, they’re also incredibly painful. This was the problem with most of my evening last night as it became too late for the majority of gamers to be up on a Thursday. It’s hard to get things done when there are 100 rampaging angry centaur beating you to the ground with their hooves.

As such, it took me far longer to complete this zone than any of the others. It also seems like the mentoring system is a bit borked because at some points I would be fighting level 46 centaur, but the game had me boosted DOWN to 42. Ouch. This does not make for happy times.

With a lot of deaths I made my way to level 45, completed the zone, and happily left. I’ve now uncovered 20% of the map, and Velours (my Asura Guardian) is glad that she can move on.

As always, happy gaming, no matter where you find yourself!

Caudecus’s Manor (Story Mode) #GW2 #GuildWars2

When I wasn’t getting thrown over ledges, I spent the better part of yesterday determined that I would finally find my way into a dungeon. The problem was that most of the time I found a group (which was an adventure in itself) we would end up in different instances, on different servers. Finally last night it looked like this problem was solved, and when someone mentioned in Harathi Highlands that they were looking for a few more, I eagerly volunteered.

I was level 41, and had never been to a dungeon before so I was really looking forward to it. At 30, the first story mode dungeon opens up. At 35 you open up exploration mode. The same goes for 40 and 45. My first dungeon was Caudecus’s Manor, which is the level 40 story mode. Hard to tell in the screen shot, but we did have a 71 auto mentored down, and they had been there before which was a handy thing. They were able to tell us the mechanics of the bosses and help us out with a few tips and tricks. I don’t want to spoil the dungeon at all but there ARE some new bits of information that you’ll want to keep in mind when doing these dungeons.

Number one: Always revive your group mates DURING battle. If someone has fallen, get them up asap, don’t try to continue the fight with people down.

Number two: Designate someone to tag mobs so that you can all focus your efforts.

Number three: Don’t just run off without your group, take your time, make sure everyone is ready before moving on. This is important because you never know what’s just around the corner, and unlike other MMOs you’re not going to be able to simply one shot it.

Number four: Dodge. Dodge. Dodge. Dodge. If you are not used to double tapping to move out of incoming damage, or to help reduce damage, learn fast. You can use the V key as an alternate. It’s so important in dungeons, I can’t stress this enough.

I also learned that dungeons reward an insane amount of experience. 20,000 in fact. I dinged while there, got some neat loot, and had a great time. The dungeon itself was unexpected and fun.

Finishing up Harathi Highlands (which I’ll go into more detail in another post) brought me to 45. Not a bad night at all.

As always, happy gaming, no matter where you find yourself!

Quote of the Day #GW2 #GuildWars2

Welcome To the Order of Whispers #GW2 #GuildWars2

Almost level 35, and still completely enthralled with GW2. Of course, it hasn’t even been out a week yet, so that should be expected. I’ve still done hardly any adventuring, most of my experience is coming from crafting (the majority) with a few discovery bits thrown in. I decided that since I had “completed” Rata Sum, I would “complete” Lion’s Arch. That is to say obtain the vistas, points of interest, and gates. Today I plan on doing the same for Divinity’s Reach.

When I reached 30 my personal story suddenly started getting a lot more interesting. I see how all of the races are going to meet up and what they’re going to mean to Tyria. I love that.

There are still some major issues going on with the game. Number one, the auction house (trade post) still isn’t active yet. Despite this being an annoyance, I’m also pleased. I am leveling quite quickly, and if I were able to just purchase the materials I needed instead of having to actively go out and harvest them, I bet I’d level even faster. I don’t want that. Since you can also trade gems for gold and then use that gold to purchase items, it seems like once that trade post opens there may be a lot of folks keen to move up through the game via that method. More power to them, but I’m enjoying the fact that we all have to work together and talk and make new friends in order to trade goods at the moment. Yesterday I made a bargain with a few people I met in zone, my iron ore for their silver at a 3:1 ratio (because iron is quite plentiful). I even traded for some gems, and while you have to rely on the trust system because there’s no way to trade (you have to send things through the mail) it worked pretty well.

Number two of course would have to be the security issues. A lot of friends are being hacked or getting emails stating that their passwords have been requested a change. I also got this email a few days ago, but haven’t had any issues with security. I have two NCSoft accounts, one is my master account (Aion, Lineage II etc), and then the other is for GW1/GW2. Both have different emails, and different passwords. Both of those emails have a two step authentication process (and different passwords), so if someone wants to get into my game account by requesting a password change, they’ll also have to get into my email account and bypass that. It’s not foolproof and I really hope ArenaNet adds more security options, but so far it has worked for me. I’m once more eternally grateful for KeePass, because there’s no way I’d be able to remember all these passwords otherwise.

The third major issue I see is a combination of smaller bugs and glitches still kicking around in the game. Guild issues with joining and representing. To solve most of these I gate to a pvp battleground, for some reason guild stuff works better there. Overflow still has some glitches, as does meeting up with your friends to play together. These (imo) are relatively minor, and they haven’t affected my personal game play yet because I’ve been doing my own thing (aside from guild events).

The combination of GW2 and WoW is working out well. One has a sub, one doesn’t. They’re both fantasy genre but I love fantasy so why not. Plus, there’s the amazing Combat Wombats, who I just can’t speak highly enough of. I hope everyone else has had as good a time in game as I have, and if not, I hope it gets better. As always, happy gaming, no matter where you find yourself!

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