Category: Sims 4 (Page 2 of 4)

What am I Playing? What are You Playing!


It’s that time of the year where people seem to be floundering in their usual game of choice, torn between the beautiful weather outside and hiding away inside to avoid the heat. I tend to be a restless gamer no matter what I’m playing, so it’s not really a surprise that I find myself all over the place.

In steam games I’ve been bouncing around between mindless clickers like adventure capitalist and the usual (Wurm Unlimited) with a brief stay in minecraft story mode. I have only completed the 4th chapter so far, and I love every second of it. I also installed skyrim thinking I’d finally get a chance to play through the entire game, but I haven’t gotten up the nerve yet. I’ve played it quite a bit (never to completion) only to have a computer issue that would cause my saved game to become erased, so I’ve started playing numerous times and then during the last incident finally gave up and said enough was enough.

I’ve also found myself playing a good amount of World of Warcraft and Sims 4. WoW is of course a nice comfortable game that I find very easy to fall into and I’m really excited about Legion. I love the friendly hype I’ve been seeing, and I hope more people return even if it is just a temporary visit until they get bored of things again. Sims 4 recently released a pack called Dine Out, and I’m having a blast with it. I’ve been playing my legacy family which is now on the 3rd generation and working towards the 4th. It’s the furthest I’ve ever managed to take a legacy family and I have high hopes of making it all the way to the 10th (eventually). Of course now that I’ve said that I’m sure I’ll start having issues with my PC..

What has everyone else been playing? Are you also bouncing around from game to game looking for something to hold your attention? Or are you outside, enjoying that bright object in the sky? I’ve seen a lot of folks playing The Witcher 3’s latest expansion, not my sort of game at all but I’m glad to see others enjoying themselves! As always, happy gaming, no matter where you find yourself.

Death Visits the Little Legacy Family

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It was bound to happen sooner or later. Death came for Jessica Little who was out in the garden, one of her favourite places to be. Why he’s hiding behind an apple tree with his ipad, I have no idea, but that didn’t stop him from whisking her off someplace else. I’ve placed the urn beside her late husband Alonzo’s urn (pictured bottom right) with a description of what she was doing at the time of death so that as I continue playing this legacy family I remember the little tidbits that make them all unique.

Before Jessica died her daughter Emily did manage to get married to a young man named Tristan Givens, and together they had a baby boy. Right now he’s turning out to be quite the little musical prodigy, although Tristan joined the family with no job and no skills to speak of. A real winner there. For a few weeks he wanted to be an astronaut but now he has switched careers into programming. Emily continues her painting career, and the family already misses the royalty cheques that they were used to getting with Jessica. In fact it was that money that enabled the family to build a few addons to the house, including the garden plot, a new bathroom, and an outdoor patio. Now they’re back to saving up for things although they certainly are not lacking in their enormous house (I believe it’s got 4 bedrooms and 4 bathrooms as it stands).

This means I’ve finally passed on to the 3rd generation of my 10 generation game. I believe I made it as far as 3 before way back when in the Sims 3, but I’ve never actually stuck with a family long enough to make it to the 4th generation (let alone the 10th). I’m hoping that eventually the family will be able to purchase a restaurant and have it become some sort of family business, but it will take quite a bit of funds to get to that point, and I’m not sure the Little family has that sort of discipline.

As always, happy gaming, no matter where you find yourself!

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The Legacy Family Continues

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The legacy family I started way back when continues on, still only in the 2nd generation (while the goal is to make it to 10 generations). Jessica Little is an elder now, and still pursuing her novelist career. Her husband, Alonzo, died some time ago but he still comes around the house and to take Jessica out for dinner every so often. I caved and ended up buying the ‘Dine Out’ pack, which is a whole lot of fun. Their daughter, Emily, is now a young adult and is looking for love. Neither Jessica nor Alonzo approve of the teenage boyfriend Emily has at the moment, but it’s not their fault that he hasn’t aged up yet. Emily is an artist, and her paintings are famous all over the place.

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Dine Out allows your sims to visit restaurants, own them, and work in them. So far I’ve only been to one, Cafe Llama. I know there are various themes, and I love the interactions you can do at each one. You get seated at a table, pick a drink and a meal, pay your compliments (or insults) to the chef, and interact with your sims and other sims while you do it. I know I keep wanting an animal expansion, but in the meantime as long as they provide interaction like this one, I’ll be happy.

The legacy family home has grown by leaps and bounds since Jessica first started out with only a few dollars to her name. Each time either Jessica or Emily come home with a paycheque I immediately decide on a room to furnish with high end furniture. There are four bedrooms and bathrooms, as well as a fancy patio with a grill and a nice garden along the side of the house. Emily’s art studio is set up on a balcony so she can have a great view of the world going on around her, and Jessica does her writing in the family room. They’ve taken to hiring a maid as well as a professional gardener to tend to things so that they have more time to enjoy life. Of course I have no idea how much longer that will be, in Jessica’s case. Now that she’s an elder, she could go at any time. Still, it’s been a nice long road playing the character so far. Hopefully Emily is up to the task of keeping the family line going.

As always, happy gaming, no matter where you find yourself!

Legacy Family Woes

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Last night I decided to relax with a little Sims 4 – and play my legacy family, the “Little’s”. When we left off, Emily was about to age to a young adult, and Jessica was quickly approaching elder status. Yep, my legacy family is still only on the 2nd generation. The “goal” is to reach the 10th. I’ve never made it past the 2nd before, I normally start a new family or I lose my save or something happens to the family. In the screenshot above you can see deceased Alonzo hanging out, having dinner with his wife. Even in death the Little’s are nothing if not persistent.

Emily got a job as a hungry artist. She spends a lot of time covered in paint. Jessica is still writing novels, but she’s contemplating retiring. Emily also has a boyfriend, but the relationship is a bit awkward because he’s not a young adult yet, he’s still a teenager. It means they’re restricted to hugs and watching TV together. She may have to move on to someone more her own age before too long. I’m hoping to see him age up.

I grew frustrated with their house yesterday so I removed the important items (Alonzo’s urn, Emily’s birth certificate) and I demolished the lot, then re-built something I enjoyed more. The rules of the legacy family state that they have to live on the same lot the entire time, but it’s perfectly fine for you to build and re-build the place. After all, families grow with time.

Besides work, neither Little has much free time. I know there are vacation days, but I rarely take them. I haven’t explored much outside of the lot, but I know with more game time that will change. Especially as the family amasses more money and it becomes less of a requirement to work. If I ever make it to that point.

The Sims 4 is still one of those games that I can play for hours and discover new things all of the time. Plus, it’s entertaining. Both Emily and Jessica had franks and beans as a dinner and the entire evening was filled with odious clouds of green toots that they would then waft towards each other, while giggling.

Sometimes, this game emulates real life just a little too much.

Happy gaming, no matter where you find yourself!

Legacy Family? Still Going Strong!

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It has been a little while since I posted about my Sims 4 legacy family, but they’re still around and I still play them. When I last left off, there was Jessica with her daughter Emily, and Alfonzo had passed on and turned into a ghost. He was buried in the family crypt in the back yard, and comes over frequently – as a ghost, of course. Making use of the bathroom and even helping himself to cooked meals in the fridge. Somehow he manages to keep up his relationship with his daughter even from beyond the grave.

Emily is about to have a birthday and will soon see herself as an adult. She has a boyfriend, Tristan, who will hopefully be continuing the family line with her. Jessica is about to become an elder, and spends most of her day writing books with titles like “Farty Arts: It’s all about the gas”. I’ve managed to upgrade the house quite a bit. If you remember, Jessica started with almost no coin, and was living in a sleeping bag and a house without windows (or a door). Now they have a modest mansion with three bathrooms and five bedrooms. Not bad for this mother daughter team.

I’ve never made it to 10 generations before in any of my legacy Sims games, but I’d really like to. The problem is it takes so much time to go through a single sims life. I know I could shorten it so they don’t live as long and they age faster, but I’d like to keep as many of the default settings as possible.

Emily hasn’t joined a club yet, but her mother joined the Avante Guard club. She went to a few meetings and enjoyed the chatter very much. I’m thinking Emily may just start up her own club, and what their activity will be, I have yet to decide. Have you created any clubs yet? What are some of your favourites? Let me know in comments!

As always, happy gaming, no matter where you find yourself.

The No Pants Gaming Club

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My sim decided to host a club gathering at her home, and of course one of the activities everyone can do to earn club points is to set the house on fire bake together, which resulted in the neighbour setting the kitchen on fire. I actually miss having a fire department in Sims 4, it makes owning a fire alarm a bit silly. Instead of the department rushing over to put the fire out, you have to use your sim and select ‘extinguish’. Takes away a bit of the fun.

That being said, I’m having a lot of fun with clubs. I bought a few of the decorative items, set some outfits up, and basically created the no pants gaming club unintentionally. Then I decided to keep it that way. That’s right, in my club the ‘official’ uniform includes no pants, and gaming. Sounds pretty perfect doesn’t it?

The Family that Farts Together, Stays Together

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I’ve been spending a lot of time playing The Sims 4 lately, it is after all one of my favourite games. Last night the family was up to their typical shenanigans. They had a bite to eat, the kid was trying to watch TV, the wife leaned over and gave the husband a big kiss – and she promptly farts, and wafts it his way. There’s nothing that says I love you quite like a big smelly fart (hence the green coming out the rear of the lady in the screenshot, I captured the moment just a second too late). Then Nelson (the son) proceeded to let his own stench rip, quickly followed by his Dad who completed the family circle of gas sharing. Thankfully there were no casualties in the family fart wars.

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The Get Together expansion means there’s a lot of opportunity for sims to (you guessed it) get together. I’ve created the “Knit Happens” club, and members come over daily to watch TV, read books, fish, and garden. Good times are had all around. I’ve even started building a club house out back with a door for members only. I hope to expand it in time, but since I’m playing without cheats they’ll have to raise money for it the good old fashioned way, through digging up crap in the back yard and selling it.

Of course the session wouldn’t have been complete without a neighbour coming over during club meeting hours to set the house on fire while trying to cook grilled cheese. I forgot that there’s no actual firemen that come in this version of the game, so the kitchen slowly burned while my sims danced around frantically until I discovered the “extinguish” feature. Whewps.

I stayed up way too late, and played way too long, but dang if I didn’t have fun doing it.

Happy gaming, no matter where you find yourself.


Sims 4 – Get Together

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Another Sims 4 expansion has been released, this time it’s called “Get Together” and includes a new feature called ‘clubs’. Just like in real life, your sim character can join a club, earn points by doing ‘club things’ together, and even lead their own club if they want to.

I wanted to take advantage of some of the new styles in-game, along with traits, so I decided not to start with my legacy family (more about how they’re doing later). I created a new character and moved her to Windenburg (shake your butt-enburg to the locals). The map is a European inspired world that has ancient ruins, cafes, and discotheques. Unfortunately the game also comes full of bugs, some of them really annoying like the one pictured above.

My character and a bunch of strangers just gathered around this counter and stood there forever. They were talking to one another and just frozen in place. It happened twice before I decided to just automagically send my character home which freed her up. I believe the bug occurs when you have so many people gathered in one location. Hopefully EA fixes it before too long (yeah, right).

My sim browsed through the clubs that would accept her without having a whole range of skills and eventually settled on joining the Garden Gnomes. This is a gardening group – at night. At least I think they only operate at night because any time they have a meeting it’s dark. Their last meet up was at a local park, dead of night, complete with a child playing on the playground (that’s not creepy or anything). The group typically gets together (in the dark) and then performs some group farming rituals over some thriving plants, or goes fishing. Yes, that’s exactly what my sim wanted to do on her Thursday evening, go fishing in the city in the dark.

As you go to these gatherings and complete tasks together you earn club points, and these points can be spent on all sorts of things to enhance your club experience. Clubs come with a few by default, and if you’re the leader of the club you’re able to customize it even more. Secret handshakes, cool outfits and accessories of course.

Besides all the fun club things that comes with the expansion there’s a whole range of new items and skills to play with. I’ve been working on my dance moves and have every intention of trying out the new DJ options one of these days. Overall, I’m pretty happy with the expansion so far – minus the bugs, of course.

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Do You Need Combat in your Games?


Spurred on by a conversation on twitter with Belghast and Adrel I started thinking about the games that I play that I enjoy more than others. Two immediately came to mind, Wurm Online and the Sims franchise. Both are games that (due to my play style) have very little if any combat – and I love that about them. Yes, arguably you can combat as much as you want in Wurm Online but that’s not how I tend to spend my time. In the Sims games there’s almost never any combat, not in the traditional sense. Of course there are ways to encourage combat if you want (you can make enemies and start fights) but for the most part the game is pretty peaceful. Then there’s all of the visual novel games that I enjoy playing, games like If my Heart Had Wings, and Dandelion – Wishes brought to you. Mindless games I enjoy just because like Cook, Serve, Delicious. Building games like Cities: Skylines. These are the sorts of games that entice me the most and I suppose until I sat down and looked through my games it’s not actually something I noticed before.

That doesn’t mean I don’t enjoy combat in games, too. I do. Diablo 3 is pretty much nothing but blowing things up. The thing is I get very bored of those games very quickly – just like Belghast tends to get bored of games that don’t have combat in them (per our conversation earlier). I think that in the majority of games I play I spend my time equally between combat and no combat depending on the game. EVE Online is a good example. There’s combat, and I do combat via missions, but a lot of the time I’m running delivery missions or I’m mining or I’m doing industry things that don’t involve any combat at all. The same can be said for EQ2 and WoW, sure, there’s combat, but a lot of the time I’m harvesting, decorating, or crafting and none of that (at least for me) involves any combat at all.

Do you have a preference or are you about equal in terms of combat vs. non combat gameplay? Would you tend to fall asleep if one or the other aspect was missing from your game of choice? Let me know in comments!


The Legacy Continues

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I was a bit worried that I had lost all of the progress I made on my latest Legacy family in the Sims 4 when I reinstalled windows after upgrading to an SSD – thankfully that wasn’t the case, I actually saved the files and just put them back when I installed, so I was able to pick up right where I left off. In that time EA came out with another feature pack, this time involving spas. I’m really hoping for a pet expansion before too long. I know Sims 3 didn’t get one until 2011, but I hope EA realizes that pets are an almost universal love. More waiting to see what comes next.

In any case, legacy family is doing well. You might remember I started with Jessica Little, and she met Alonzo, and together they had Emily. Alonzo died shortly after, and his tombstone rests outside the home in the backyard. It’s in a really pretty place, under a tree so his girls don’t forget him, though I am not sure how attached Jessica actually was. Emily is a teenager now, and has started discovering her true calling in life, which centers around art. She’s sold a number of paintings to collectors, and between her art and Jessica’s writing, they are living in a fairly comfortable home worth about $90,000. Neither of them has made much progress on the romance front, for some reason no one seems interested in Jessica (does she smell? Maybe..) and Emily is too young. In 9 more days she’ll become a “young adult” rather than a teen, and my legacy family goal can continue on. Remember the goal of the game is to have 10 generations in one family. That’s a lot of game time on the default settings.

EA also fixed one of my biggest problems. Each time I went to place an item from the menu, my entire screen would turn black. I would have to change the resolution of the game and then swap it back, and somehow that fixed the glitch temporarily, for that session. Now I’m able to swap without having to change the resolution or use some other workaround, which I am incredibly happy about.

The family is in a spot now where I don’t need to send them out every day to  harvest collectables just to be able to afford their next meal. I’m both happy and sad about this, happy because it was a lot of work that left very little room for anything else, but also sad because the game gets much easier from this point forward. Unless of course I donate all their money to charity or some such, which I am likely to do just because I can.

While Sims 4 doesn’t have nearly the same amount of content that I had in Sims 3, I am enjoying myself quite a bit. I’m eager for more content and can’t wait to see what they come up with next.

As always, happy gaming, no matter where you find yourself!

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