Tag: achievements

GU 53 – Part I – Achievements

I spent a few hours on the test server yesterday looking over the incoming changes that are slated for some time in September and decided I would write a few articles on each section explaining them and what I saw. Please keep in mind this is ONLY on the test server and therefor is subject to change. If you do not want to know what’s currently on the test server then you may also want to skip this post.

Before I start, if you’re using a custom UI please be sure to delete your two files that mention ‘journal’ in them, there are only two, from the testcopy UI folder. Other wise you’ll more then likely crash after you try to log in.

Second of all lets get this out of the way. The achievement system that is coming to EQ2 is almost (if not exactly) like World of Warcrafts achievements and we all know it, lets not beat a dead horse. This is something EQ2 needs VERY MUCH in my opinion, whether it is exactly like some other game or not. MMOs are constantly feeding and learning off of each other, don’t look so surprised. My only issue is that they’ve waited so long to implement achievements in EQ2, perhaps not realizing what a huge hit they would be in other games. People enjoy brainless goals to work towards, no matter how silly some of them may be. I know, that doesn’t mean EVERYONE out there will be rushing off to complete these, but I think it’s safe to say that a majority will be.

The achievement tab has been added to your quest journal, and from what I saw they act retroactively based on whether or not you were granted aa (alternative advancement) for that achievement in the past. Basically that means if you killed a mob or defeated a zone when you were at max aa (at any point in time since the cap has been raised a few times) OR if you completed said achievement BEFORE aa were in game, you will have to do it again. Once the system is in game it will be able to recognize whether or not you’ve completed it at the time (ie: If you were at max aa when you killed Woushi you will need to kill him again because there’s no direct record of you killing him for the achievements to recognize – however if achievements are in game, and you kill him, even if you are at max aa it will recognize that you’ve killed him at the time of the kill). Does that make sense? Hope so.

There are also what I would consider ‘fluff’ achievements like hug 100 players, or flirt or get fishing and drinking to 400, etc. Fun ones.

There are 8 sections for achievements, combat, exploration, general, quests, slayer, tradeskill, and triumphs. Most of those can be divided by zone, and if you click on the individual achievements, it will show you what you’ve already earned towards this goal and what you are missing. One fantastic feature is that collecting druid rings is an achievement. It also lists which ones you’ve already obtained, and which ones you are still missing.

You can earn points for completing each achievement, shown in the upper right hand corner. I’m not sure if you can use those points towards something quite yet – but – based on the number of achievement chains you’ve completed you will earn yourself (it will pop up automatically) crates of appearance gear for your character which looks pretty dang neat. I’ve seen three sets so far, one was a robe with a very TSO looking graphic, and two were armor, one in browns and the other in a black / blue / white shimmering colour.

My one concern with the achievement system is that if you are a fairly active gamer, and have been for the last four years – and if you’ve completed numerous quests, raids, and crafted through each of those tiers when you log in you may find yourself already earning 300+ achievements out of a total of (currently) only 489.

This may prove to be slightly problematic in keeping people interested in the achievement system. I think we need a lot more then 489, and I’m sure a lot more will be forthcoming. There were no achievements for any holiday events, moonlight grotto, frostfell and what not. I don’t personally know how difficult it would be (will be) for them to add that sort of thing, but I’d expect them to be coming in the future, perhaps closer to the actual events while this tides us over in the mean time.

Over all the new achievements are very polished. It’s something I’ve wanted to see implemented for years now and I think they have a real winner – as long as it’s not already too late. I think it will be fun, it will spur people into zones they may not usually travel to (splitpaw anyone?) and it will force people to work together towards a common goal. Casual and hardcore alike. I think achievements will mean much more to the casual player because a LOT of these are kill-to-complete, and it’s a prouder moment when the underdog defeats an encounter then when someone who has done it a million times before does. Of course that’s just me speculating.

I was also very glad to see the crafters not left out with the tradeskill achievement section.

What do you think, are you excited? There’s still so much for me to write about in other posts, and I couldn’t be happier with the majority of the changes (I know some avatar raiders out there would like to differ with me on that one, as they’re getting quite a few nerfs).

In the mean time, since I am NOT currently at 200aa it means that all achievements I work on between then and now will still count towards it when it goes live. Those that can be documented by aa in any case. I better get to Norrath!

Have a fantastic weekend, and happy gaming no matter where you find yourself.


All About Goals

A proper screenshot of the dirge with her eyes actually open. Why I picked a half elf, I have no idea. I typically go for something that has racial abilities that will one day help me out (melee orientated, or spell, or the fun floaty one that a few races like erudite and dark elf get).

You’ll have to forgive my lackluster post, I won’t make excuses but this is certainly not the best of weeks I’ve had. Bare with me and things will improve (we all hope).

CoA – The Farseer did not drop, the Cardiocutter did not drop. We’ve been doing this zone every day for more then a month now and have not seen hide nor hair of these items. I’m beginning to think they’re mythicals and have since been removed from game. The bard goes without for a little while longer.

Did manage to get a few crafting levels yesterday which was great. Ultann inched to level 50 armorer which means he can partake in the TSO crafting now. Kasul has moved his main assassin over to Kithicor (until we’re all offered free transfers if that ever happens, so we can leave this horrible server) and now we find ourselves with a whole lot of dps – it’s going to be great. I believe today we plan on spending the day doing amazing instances that we normally can’t defeat because we don’t have the dps and I’m really looking forward to it. We’ll just have to see of course. I’m not sure if I’ll be playing the illusionist or the dirge but either way I’m sure it will be fun.

Speaking of fun I created my 4th enchanter last night. That’s right, another coercer. WHY?! Well. I have an illusionist and a coercer on Najena. I had a coercer on Kithicor but I betrayed her to an illusionist because their buffs are simply better for the group in general. You can’t go wrong with Time Compression and Illusionary Arm. I really love enchanters (no, they don’t play like EQ enchanters, but I still love them) and being able to charm things is an amazing aspect to the game (especially for thrill seekers) that I just can’t get enough of. So I searched last night for my master charm spells, I picked up the one for level 47, the one for 61 (which is all you need even at T8) and Wpus managed to have the level 20 charm stashed away. That was more then enough incentive for me.

I created an arasai coercer, and decked her out. What’s more I created a ‘goal’ for myself – no power leveling, and I want to try to have 200 aa BEFORE I hit level 80 (no matter how long that may take). I got her to level 20 yesterday, and then turned off experience as well as quest experience. That means the only thing I’m obtaining is achievements from quest completion and discoveries etc.

Wpus helped me out with spells while I did some shopping, and she’s sporting about 10 master spells now and a nice outfit of gear. I took her back home to Darklight Woods after playing in Wailing Caves and started working on the level 10+ quests. She’s only got 10aa right now, but I expect that to continue to grow. I figure I will do the 10+ quests in Darklight, Gorowyn, Commonlands, as well as any smaller zones such as Stormhold and Blackburrow before I enable experience again.

Why am I doing this? Well. I love having goals in game. I have so many level 80 characters now that getting to level 80 is no longer a thrill. Sure I could have 14 in total and get them all their epics and then have a steady stream of crafters to level but I’m already pretty tired of that grind. So I seek out new ways to play the game by my own rules, and different ways to interest me. Questing is not always something I enjoy doing, but if I place enough challenges along the way it looks infinitely better. Owning so many lower level master spells certainly helps too, and of course the coercers bread and butter which is my master charm.

No matter what game you’re playing or how you challenge yourself, I hope everyone has an amazing Friday, and an incredible weekend. Chances are I’ll be here, in Norrath as always.


Another Epic Bites the Dust

No screen shots again today (blogging from bed is not nearly as exciting as it sounds) but yesterday was a fairly good day in game none the less, even if I wasn’t completely coherent for the duration of it.

With the bard hitting level 80, it was time to begin yet another epic. You may recall that I actually already have the dirge epic, on my troubador when I betrayed. I have no desire to betray this second bard at all, she’ll be staying a dirge (I know, a few months down the road I may be eating those words). The quest starter comes from Sebilis, and we were lucky with the drop (or at least I like to think we were) getting it fairly painlessly and getting some achievements along the way.

The dirge epic is one of those fast easy painless epics that you can complete in less then a full day. You don’t actually have to do any instances for it, you need to harvest a few bits in Chelsith and kill Abyss Lurkers which are right at the entrance, and you need to go to Maidens and kill two bottomless devourers but they’re not that far into the zone either. You need 50 drake kills from Jarsath Wastes which Ultann Wpus and Hamal were kind enough to get for me as I auto followed them through the zone, making myself some dinner last night. They had it completed by the time I got back.

After that and talking to a few npc’s (and a kill in New Tunaria) it was simply a matter of making our way to the library in Chardok and killing one more mob there. Back to my halfling friend in Gorowyn and I’m proudly sporting the dirge epic on Kithicor. Yes, that’s my uh.. 8th epic? 9th? I forget now. Troubador, Dirge (x2), Coercer, Illusionist, Templar, Warden, Mystic. Guess it’s 8th. Of course I don’t have my mythical on anyone and unless I settle down to one character I doubt I will, but it’s a nice little goal to have completed in any case.

Next in game goals? Perhaps getting the paladin to level 80 (sitting at 73) and then concentrating on getting those achievement points. A huge congratulations to Wpus who managed to hit the 200 mark this week – Ultann is not too far behind at 194 I believe. Since I’m always bouncing around from character to character my mystic actually has the most at 158. Hopefully I can inch my way closer by completing some quests, I’ve avoided them like the plague since RoK’s release. I’d also like to continue leveling my crafting, the dirge is a level 30 provisioner currently, and the carpenter is sitting comfortably at 52 waiting for her vitality to fill back up after that wonderful bonus experience weekend.

I hope everyone has a fantastic Wednesday, and happy gaming no matter where you find yourself.


DING! Nostalgia hits 35

Yesterday Nostalgia hit level 35! I’m so exceptionally proud of Ecor and Kasul who have been working really hard to get us those levels. It was an important milestone, though it may not seem like it. First, it’s one step closer to 40, which brings us extra bank space, and it also allowed us to purchase two more guildhall amenities! They were expensive, but worth it. I’ve donated close to 300p towards the hall, and millions of status. Of course once we hit level 35 it was time to decide what we wanted our two amenity to be!

There’s the harvesting depot that the guild could really make use of, as a central location for craft supplies, as well as the hirelings that will go out and harvest for you. That was pretty high up on my list of things to purchase, but I think we’ll try to get some of that around level 40. So instead, we purchased (finally) a broker, and a hireling who we can sell looted items to – including all of those status items we gain from mobs. That means no more running around everywhere trying to find the proper merchant to sell to (or in my case, no need to head to Maj’Dul to use the faction instances to sell to since the merchants there also accept everything). 

Our total amenities include: Druid porter (since we can’t afford to purchase all of those bells, the druid porters are great to get around Norrath), banker, broker, rush order writs, fuel merchant, and junk buying merchant. Since we are so small, and such a low level, we really had to be careful about where to spend the two extra items. They each cost 10p and 1,000,000 status. Kasul and I donated some more plat towards the escrow, and we still have 13 million status in there, so that should do for a while more. 

Eyenstein and Albrta asked if Shadowgeist, Kasul and I wanted to do a few of the vampire instances in Nektulos forest for some aa. Of course we agreed, and it was a lot of fun, I gained 1.5aa with Arysh, and I also had the quest to receive vampire smite on me, I finally completed the chain of quests from the encampment by the waterfalls. I’ve only had that quest on me forever. 

Kasul was also gracious enough to let Shadowgeist and I into his empty Crucible instance and The Deep Forge so that we could get the void shard updates (clickies) and earn some shards. Since Crucible was the daily double, we managed to get five shards without having to actually do the instances. I’m saving up to upgrade the shoes, gloves, and shoulders I have – which means I’ll be saving for a while, I need about 60 shards. Ugh. 

Since I’ve decided (for now) to settle on Arysh as far as ‘mains’ go, things have been going really well. It’s easy for me to log her in and decide what I need to do. This week hopefully I’ll be getting both my tailor and alchemist to level 70, which means then it’s just a hop skip and jump with writs to level 80. 

Hope everyone has an amazing weekend, I’m happy that the holidays are winding down a little bit.